Voodo?
Doll Master
Abilities: Wisdom affects Doll Masters damage in voodoo combat (see below). Strength
affects Doll Masters construct damage.
Alignment: Any
Hit Die: d6
Skills: Concentration, Craft, Knowledge (Arcana), Listen, Perform, Profession, Search,
Spot, and use Rope/string
Skill Points: 6+Int Mod
Weapons and Armor: Simple Weapons, Light Armor, and No Shields
Attack Modifier and Saves: As Cleric of equal level
Voodoo Attack: Use doll created from various materials and looks like creature (i.e. same appendages). You may poke it with a needle to deal damage equal to you wisdom modifier. For every point wisdom is above 18 add 1d4 damage and for every 5 levels add 1d4 damage. To hit the Doll Master must make an attack roll against opponent"s AC without armor and shield modifier. It takes one round for Doll Master to attune to creature. Anything done to doll is also done to subject attuned to. (i.e. doll is burned target takes voodoo damage and becomes burned doll is destroyed; doll is soaked target takes voodoo damage and becomes wet; doll is poisoned target becomes poisoned and must make save). Doll master also loses 2 AC while attuned to a creature.
Build Doll Fighter: Starting at first level a Doll Master may construct a doll. Player must succeed at a Craft (Doll making) check of DC 10 to create. For every 2 HD doll has it takes one day to construct. For every point Craft check is succeeded above 10 subtract a day to a minimum of 1 day to construct. Construct may use weapons and armor as long as items are present during creation. Doll construct has d10 hit points. Doll Master may spend twice the original time of creation to give construct max hit points. It also has the attacks of a fighter of equal hit die. It never needs to make fortitude or will saves but it does reflex which is equal to a fighter of equal hit die. The dolls constructed have no skill points. Doll Master may have any combination of dolls equaling levels of Doll Master. Max heights of dolls can only equal 1/4 height of creator. At 8th and lower levels Doll master may only make a construct or constructs at 1st, 4th and 8th level. Above 8th Doll master may make as often as she wants. Doll Master"s may create doll with feats as long as a fighter of that hit die could have it. Starting at 4th level Doll Master may imbue doll with continuous spells (at the DM's discretion) that an equal level Wizard or Cleric could cast costing an amount of XP equal to Caster level x Spell level x 32. Doll Master"s have total control over the doll, so the doll will do whatever its master wishes. Doll Master cannot use voodoo attack while construct is deployed.
Physical Stats of doll lvls 1-4 Distribute +4 Modifiers among stats
Constitution lvls 5-8 Distribute +5 Modifiers among stats
Dexterity lvls 9-12 Distribute +6 Modifiers among stats
lvls 13-16 Distribute +7 Modifiers among stats
lvls 17-20 Distribute +8 Modifiers among stats
Abilities: Wisdom affects Doll Masters damage in voodoo combat (see below). Strength
affects Doll Masters construct damage.
Alignment: Any
Hit Die: d6
Skills: Concentration, Craft, Knowledge (Arcana), Listen, Perform, Profession, Search,
Spot, and use Rope/string
Skill Points: 6+Int Mod
Weapons and Armor: Simple Weapons, Light Armor, and No Shields
Attack Modifier and Saves: As Cleric of equal level
Voodoo Attack: Use doll created from various materials and looks like creature (i.e. same appendages). You may poke it with a needle to deal damage equal to you wisdom modifier. For every point wisdom is above 18 add 1d4 damage and for every 5 levels add 1d4 damage. To hit the Doll Master must make an attack roll against opponent"s AC without armor and shield modifier. It takes one round for Doll Master to attune to creature. Anything done to doll is also done to subject attuned to. (i.e. doll is burned target takes voodoo damage and becomes burned doll is destroyed; doll is soaked target takes voodoo damage and becomes wet; doll is poisoned target becomes poisoned and must make save). Doll master also loses 2 AC while attuned to a creature.
Build Doll Fighter: Starting at first level a Doll Master may construct a doll. Player must succeed at a Craft (Doll making) check of DC 10 to create. For every 2 HD doll has it takes one day to construct. For every point Craft check is succeeded above 10 subtract a day to a minimum of 1 day to construct. Construct may use weapons and armor as long as items are present during creation. Doll construct has d10 hit points. Doll Master may spend twice the original time of creation to give construct max hit points. It also has the attacks of a fighter of equal hit die. It never needs to make fortitude or will saves but it does reflex which is equal to a fighter of equal hit die. The dolls constructed have no skill points. Doll Master may have any combination of dolls equaling levels of Doll Master. Max heights of dolls can only equal 1/4 height of creator. At 8th and lower levels Doll master may only make a construct or constructs at 1st, 4th and 8th level. Above 8th Doll master may make as often as she wants. Doll Master"s may create doll with feats as long as a fighter of that hit die could have it. Starting at 4th level Doll Master may imbue doll with continuous spells (at the DM's discretion) that an equal level Wizard or Cleric could cast costing an amount of XP equal to Caster level x Spell level x 32. Doll Master"s have total control over the doll, so the doll will do whatever its master wishes. Doll Master cannot use voodoo attack while construct is deployed.
Physical Stats of doll lvls 1-4 Distribute +4 Modifiers among stats
Constitution lvls 5-8 Distribute +5 Modifiers among stats
Dexterity lvls 9-12 Distribute +6 Modifiers among stats
lvls 13-16 Distribute +7 Modifiers among stats
lvls 17-20 Distribute +8 Modifiers among stats
In our life, there is if
In our belief, there is lie
In our business, there is sin
In our bodies, there is die...
In our belief, there is lie
In our business, there is sin
In our bodies, there is die...
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KiNg_Of_DaMnEd
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