Posted: Tue Mar 20, 2007 6:53 pm
Zaknafein'in bulabildiğim karakter sheeti, çok güvenilir bir kaynak değil ama neredeyse buna yakın, bir de Level 24 hali var onu tam olarak bulabilirsem tekrar yollarım:
Zaknafein Do'Urden: Male Drow Fighter15/Tempest8:CR 25; Medium-size humanoid (elf); HD 23d10+69; hp 210; Init +9; Spd 30ft; AC 24 (touch 14, flat footed 20); Atk +29/+24/+19/+14 melee (1d8+10, 15-20/x2, +5 Keen Longsword ) and +29/+24/+19 melee (1d8+8,15-20/x2,+5 Keen Longsword ) or +29/+24/+19/+14 (1d2, x2, Masterwork Whip) SQ Absolute Ambidexterity, Drow Traits, Greater Two Weapon Fighting, Light Blindness, Off-Hand Parry +6, Spell Like Abilities; SR 34; AL CN; SV Fort+22, Ref+16, Will+13; Str 16, Dex 21, Con 16, Int 15, Wis 15, Cha 14. Height 5'3".
Skills and Feats: Balance+12, Climb+11, Hide+18, Intimidate+13, Jump+11, Listen+12, Move Silently+18, Spot+7, Tumble+12, Wildreness Lore+7; Ambidexterity, Blind Fight, Dodge, Expertise, Highborn Drow, Exotic Weapon (Whip), Improved Critical (longswords), Improved Initiative, Improved Levitation, Mobilty, Quick Draw, Spring Attack, Twin Sword Style, Two Weapon Fighting,Weapon Focus (longsword), Weapon Specialization (longsword), Whirlwind Attack
Absolute Ambidexterity: Beginning at 8th level, the tempest's attack penalties for fighting with two weapons lessen by 2 when she is wearing light armor or no armor. Thus, if she fights with a light weapon in her off hand, she suffers no penalties on her attack rolls for fighting with two weapons. (If the off-hand weapon is not light, she suffers a -2 penalty on attack rolls with both her primary hand and her offhand.)
Drow Traits: +2 racial bonus on Will saves againsts spells and spell like abilities, Darkvision 120ft, Light Blindness
Greater Two-Weapon Fighting: At 8th level, Zaknafein gained an additional attack with his off-hand weapon when he is wearing light armor or no armor. In addition to the two attacks he already has each round with his off-hand weapon (for improved Two-Weapon Fighting and Improved Two-Weapon Fighting) at penalties of 0 and -5, respectively, he is also entitled to a third attack with his off-hand weapon at a -10 penalty . Zaknafein loses this special ability when fighting in medium or heavy armor, or when using a double weapon (such as a two-bladed sword).
Spell-Like Abilities: 1/day- Dancing Lights, Darkness, Detect Magic, Detect Good, Faerie Fire, Levitate*. All of Zak's spell-like abilities are cast as a 23rd level sorceror.
*Because Zak has the the Improved Levitation feat (Races of Faerun) he can use his levitation in 10 minute intervals. For example, without the feat, Zak could could levitate for 230 minutes a day (10/min per caster level). With the feat, he can levitate 23 times a day, up to ten minutes each time.
Possessions: Boots of Elvenkind, +4 Elven Chainmail, +5 Keen Adamantine Longswords x2, +4 Piwafwi of Resistance (+4 to all saving throws, +10 Hide), Masterwork Whip .
Böyle bişi arkadaş...
Zaknafein Do'Urden: Male Drow Fighter15/Tempest8:CR 25; Medium-size humanoid (elf); HD 23d10+69; hp 210; Init +9; Spd 30ft; AC 24 (touch 14, flat footed 20); Atk +29/+24/+19/+14 melee (1d8+10, 15-20/x2, +5 Keen Longsword ) and +29/+24/+19 melee (1d8+8,15-20/x2,+5 Keen Longsword ) or +29/+24/+19/+14 (1d2, x2, Masterwork Whip) SQ Absolute Ambidexterity, Drow Traits, Greater Two Weapon Fighting, Light Blindness, Off-Hand Parry +6, Spell Like Abilities; SR 34; AL CN; SV Fort+22, Ref+16, Will+13; Str 16, Dex 21, Con 16, Int 15, Wis 15, Cha 14. Height 5'3".
Skills and Feats: Balance+12, Climb+11, Hide+18, Intimidate+13, Jump+11, Listen+12, Move Silently+18, Spot+7, Tumble+12, Wildreness Lore+7; Ambidexterity, Blind Fight, Dodge, Expertise, Highborn Drow, Exotic Weapon (Whip), Improved Critical (longswords), Improved Initiative, Improved Levitation, Mobilty, Quick Draw, Spring Attack, Twin Sword Style, Two Weapon Fighting,Weapon Focus (longsword), Weapon Specialization (longsword), Whirlwind Attack
Absolute Ambidexterity: Beginning at 8th level, the tempest's attack penalties for fighting with two weapons lessen by 2 when she is wearing light armor or no armor. Thus, if she fights with a light weapon in her off hand, she suffers no penalties on her attack rolls for fighting with two weapons. (If the off-hand weapon is not light, she suffers a -2 penalty on attack rolls with both her primary hand and her offhand.)
Drow Traits: +2 racial bonus on Will saves againsts spells and spell like abilities, Darkvision 120ft, Light Blindness
Greater Two-Weapon Fighting: At 8th level, Zaknafein gained an additional attack with his off-hand weapon when he is wearing light armor or no armor. In addition to the two attacks he already has each round with his off-hand weapon (for improved Two-Weapon Fighting and Improved Two-Weapon Fighting) at penalties of 0 and -5, respectively, he is also entitled to a third attack with his off-hand weapon at a -10 penalty . Zaknafein loses this special ability when fighting in medium or heavy armor, or when using a double weapon (such as a two-bladed sword).
Spell-Like Abilities: 1/day- Dancing Lights, Darkness, Detect Magic, Detect Good, Faerie Fire, Levitate*. All of Zak's spell-like abilities are cast as a 23rd level sorceror.
*Because Zak has the the Improved Levitation feat (Races of Faerun) he can use his levitation in 10 minute intervals. For example, without the feat, Zak could could levitate for 230 minutes a day (10/min per caster level). With the feat, he can levitate 23 times a day, up to ten minutes each time.
Possessions: Boots of Elvenkind, +4 Elven Chainmail, +5 Keen Adamantine Longswords x2, +4 Piwafwi of Resistance (+4 to all saving throws, +10 Hide), Masterwork Whip .
Böyle bişi arkadaş...